06.11.2007 13:41:00
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Majesco Launches Majesco Studios
Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of
video games for the mass market, announced today that it is establishing
an internal development facility to be based in the Los Angeles area.
The studio will add valuable technical and design skills to the company’s
overall operation and specifically focus on products and properties that
resonate with the casual gamer. The company also announced that it is
appointing Bill Petro as its Vice President of Internal Development
responsible for building and overseeing studio operations. The newly
created position will report directly to Gui Karyo, Executive Vice
President of Operations.
"Creative and technical talent is at the heart
of all great games and enduring intellectual properties. Majesco Studios
provides a means for us to leverage our resources and add the best
players to our team for both the projects that we develop internally and
the majority for which we utilize third party development,”
said Gui Karyo. "We are particularly pleased
to have someone of Bill’s talent and
experience in the lead role. Bill not only brings a fluency in
developing and implementing successful creative processes, but he shares
our vision for building a product line and intellectual property assets
that emphasize fun, addictive game experiences.”
Jesse Sutton, Majesco’s Interim CEO, added: "We’re
excited about the opportunities that will result from this initiative
and believe this move will allow us to build the same or better product
as we do externally with similar or reduced costs. We also firmly
believe that the creation and ownership of intellectual property
increases long term shareholder value.”
Added Petro: "Majesco is well positioned to
succeed within the mass-market video game sector. I am excited to join
such a dynamic organization and begin expanding its in-house
capabilities.”
With over 20 years in the video game industry, Mr. Petro has risen to
leadership roles out of the ranks of technical programming. He
previously served as Senior Vice President of Development for Sega of
America where he oversaw the company’s entire
development efforts throughout North America. Prior to that he was Vice
President of Development at Atari where he managed a staff of 80
employees, and headed direction and development on award-winning brands
such as Backyard Sports. He also held a variety of product development
positions for well-known video game publishers, including Konami of
America and Electronic Arts.
For additional information about Majesco Entertainment Company, please
visit www.majescoentertainment.com.
About Majesco Entertainment Company
Headquartered in Edison, NJ, with an international office based in
Bristol, UK, Majesco Entertainment Company (NASDAQ: COOL) is an
innovative provider of video games for the mass market, with a focus on
publishing video games for leading portable systems and the Wii™
console. Product highlights include Nancy DrewTM
Cooking Mama 2: Dinner with Friends and Zoo Hospital™ for the Nintendo DS™
and Cooking Mama: Cook Off for the Wii™
console. More information about Majesco can be found online at www.majescoentertainment.com.
Safe Harbor
Certain statements contained herein are "forward-looking statements"
within the meaning of the Private Securities Litigation Reform Act of
1995, Section 27A of the Securities Act of 1933, as amended, and Section
21E of the Securities Exchange Act of 1934, as amended. These
forward-looking statements may be identified by reference to a future
period(s) or by the use of forward-looking terminology, such as "may,"
"will," "intend," "should," "expect," "anticipate," "estimate" or
"continue" or the negatives thereof or other comparable terminology. The
Company's actual results could differ materially from those anticipated
in such forward-looking statements due to a variety of factors. These
factors include but are not limited to, the demand for our products; our
ability to complete and release our products in a timely fashion;
competitive factors in the businesses in which we compete; continued
consumer acceptance of our products and the gaming platforms on which
our products operate; fulfillment of orders preliminarily made by
customers; adverse changes in the securities markets and the
availability of and costs associated with sources of liquidity. The
Company does not undertake, and specifically disclaims any obligation,
to release publicly the results of any revisions that may be made to any
forward-looking statements to reflect the occurrence of anticipated or
unanticipated events or circumstances after the date of such statements.
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